Psychite tea rimworld

I don't think tea gets enough praise among players. It's one of the strongest overall items in Rimworld, it definitely deserves more attention. Here's some of the benefits: Reduces pain to x90% Reduces Rest fall rate x80% Gives 40% recreation. Gives +12 mood. Does all of this for 6 hours straight

Psychite tea rimworld. 98 votes, 15 comments. 446K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement Coins. 0 coins. ... Meet my colony's first daughter, we had to install a synthetic kidney because she got chemical damage from the psychite tea we gave her. She was bored, cut me some slack!!

RimWorld > General Discussions > Topic Details. DipperDolphin. Jan 22, 2021 @ 5:34am Effective gogo ... Psychite tea is other drug that is very good on one per 3 days dose, especially as it has beneficial effects compared to being stoned on smokeleaf (similar dosing) #6.

For example, I captured a pawn with a go-juice addiction. The withdrawal from that looks pretty bad and lasts for 25 days. Also, feeding a go-juice addiction is costly, as each needs one yayo and two neutroamine to make. I'm wondering how well I could mitigate the impact of that withdrawal if I give them as much ambrosia and psychite tea as ...Rest Fall Rate []. Rest Fall Rate is decreased by drugs like psychite tea and wake-up for the duration of their high.. In addition, the following are innate modifiers to Rest Fall Rate: Circadian assistant - −20%; Genes:. Low Sleep: ×40% Sleepy: ×140% Very Sleepy: ×180% Analysis []. There exists a balance point for every type/quality of bed (and …Psychite Tea can be used once every 2 days without forming an addiction, but has a pretty trivial effect on colonists. Drugs are generally not the answer to anything in RimWorld, look for better and safer mood boosts from higher quality rooms and meals, extended rec time, relationship forming, traits, etc. Anything else first, drugs are usually ...Go to RimWorld r/RimWorld • ... Personally i like to use Psychite tea and have my pawns take one whenever their not acting like the people from we happy few Everything else tends to get sold off as cash crops This thread is archived New comments cannot be posted and votes cannot be cast comments ...So, my colonist with the wimp trait that happens to be my exclusive chef for the colony was taken down by sensory mechanites. He's also a teetotaler. He was bed ridden for about 15 days until I found a quest that offered a persona plasma sword with the painless trait. I administered an operation of psychite tea to reduce his pain, got him ...So, my colonist with the wimp trait that happens to be my exclusive chef for the colony was taken down by sensory mechanites. He's also a teetotaler. He was bed ridden for about 15 days until I found a quest that offered a persona plasma sword with the painless trait. I administered an operation of psychite tea to reduce his pain, got him ...

17 thg 10, 2018 ... RimWorld is a game of perfect catastrophe. Not simply a ... Landoa will try to escape her prison cell and drink all the psychite tea again.Nov 2, 2020 · Vanilla Brewing Expanded - Coffee and Tea is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces 8 new types of coffee and 9 new types of tea, with ties in to other Vanilla Cuisine Expanded mods, with each coffee and tea granting unique effects! From regular lattes and pumpkin spiced coffee, to ... Wake-up is a powerful but mildly dangerous stimulant drug.It fully fills the rest need immediately upon use, and reduces the rate that rest need is lost during the high. It also greatly increases a pawn's global work speed, and also gives a modest boost to a number of stats via its capacity boosts.However, it cannot be used safely - any use …Psychite tea is a tea made at a fueled stove or electric stove using 4 psychoid leaves with requirement of minimum 2 Cooking skill. It provides a simple +12 …19 thg 3, 2020 ... Adds bulk recipes (x4) at the drug lab for all of the Rimworld drugs: smokeleaf joints, yayo, flake, psychite tea, go-juice, penoxycyline, and ...

I have discovered the joy of growing psychoid using hydroponics and dedicating 3-4 chefs to turning it into tea and selling it. Not only is it very good for your colonists to use, but its great to make moneyIt'll take a while to get to that state though, especially if you manage with spaced out doses of psychite tea. So I find yayo quite reasonable to include for 'emergency mood' use - e.g. 10% mood - because an extreme break is a problem now, but psychite addiction (if it happens!) is a problem for later.1. make psychic foil helmets for all your colonists. 2. make sure they use recreational drugs (one psychic tea gives you plenty of recreation) 3. dont make stupid moves like butchering a human or eating insects soup because its decreasing the mood.Mechanically, psychite tea gives +3% psychoid resistance per dose and can only generate an addition if you hit 10% resistance. Psychoid resistance drops by 1.5% per day and only causes kidney damage in non-addicts at 50% or higher. On top of that, unlike harder drugs, psychite tea has no risk of overdose.Go to RimWorld r/RimWorld • ... Per wiki, Psychite tea has a 2% chance of addiction that triggers at 10%+ tolerance. So what I think happened, since I had some flake lying about, is that the people that got addicted already had their tolerance higher than 10% when they drank the tea. I got unlucky with the rolls, but it checks out.

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Near as I can tell, psychite tea is less addictive than smokeleaf (smokeleaf can be safely imbibed every 2 days, psychite tea every 1 day and 8 hours), provides only a slightly lower mood boost (+12 for tea vs +15 for smokeleaf), and decreases tiredness and pain, rather than smokeleaf which increases hunger and slows pawns down considerably.Both psychite tea, flake and yayo have similarities with cocaine, but it's not really an exact match. The withdrawal symptoms sound more like heroin. ... All the controlled drugs in Rimworld seem to have a different name like smoke leaf or psychite and wake up. Beer is fine it's legal basically anywhere and it's in heaps of video games ...Set a growing zone in some soil, then change the crop to psychoid. While it grows, research Psychoid Brewing, shouldn't take too long if you focus. Once you have the leaves and research, you can make the tea at a campfire or stove. It only takes one tea to meet dependency. violent_luna • 20 days ago.So, my colonist with the wimp trait that happens to be my exclusive chef for the colony was taken down by sensory mechanites. He's also a teetotaler. He was bed ridden for about 15 days until I found a quest that offered a persona plasma sword with the painless trait. I administered an operation of psychite tea to reduce his pain, got him ...15 Technical defName PsychoidLeaves Psychoid leaves are harvested from psychoid plants to craft flake or yayo at a drug lab, or Psychite tea at a campfire, fueled …

RimWorld > General Discussions > Topic Details. CaptainCamembert. Sep 18, 2018 @ 9:22am Cold turkey I locked one of my colonists up, because she became addicted to a drug after a binge. ... Colonist 1 had a psychite tea addiction and became catatonic but never actually became violent. As a worker, she was pretty much useless. Colonist 2 had the ...Psychite tea is underrated. I'm still fairly new, so perhaps most players already know this, but I'm finding psychite tea to be ridiculously useful as a buffer against mood breaks …Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83) In the other window where errors appear, I don't know how to copy paste those errors, but it says: You are pushing more GUI clips than popping. Using Fueled Stove, Tribal Start. Exisiting Bills in Stove: Pemmican, Simple Meals, Psychite teaDrugs (Beer every 6 days, smoke leaf ever 7 days, Psychite tea every 2 days. These schedules avoids addictions) Non-tainted/tattered clothing Work people enjoy (minor or major passion) You should easily be able to have full mood most of the time, giving those sweet sweet boons consistently.Acquisition []. Go-juice can be synthesized at a Drug lab once the Go-juice production research project has been completed. Each dose require 2 Neutroamines, 1 Yayo and 600 ticks (10 secs) of work.Its synthesis speed is dependent on the Intellectual skill.. It can also be found on raiders and purchased.. Summary []. Go-juice is a potent combat stimulant that has a variety of effects.Go to RimWorld r/RimWorld • ... Per wiki, Psychite tea has a 2% chance of addiction that triggers at 10%+ tolerance. So what I think happened, since I had some flake lying about, is that the people that got addicted already had their tolerance higher than 10% when they drank the tea. I got unlucky with the rolls, but it checks out.But psychite tea also has a minimum tolerance stat of 10%. As long as pawn's psychite tolerance never reaches 10%, the tea is 100% safe to use. Flake and yayo are never safe though, and it's true that the pawn could've sneakily snorted something. Vanilla Brewing Expanded - Coffee and Tea is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces 8 new types of coffee and 9 new types of tea, with ties in to other Vanilla Cuisine Expanded mods, with each coffee and tea granting unique effects! From regular lattes and pumpkin spiced coffee, to ...But psychite tea - and yayo - are actually positive effects on productivity and combat capability, which is I rank psychite dependency higher. I also really like wake up and go juice dependency for kinda the same reason, but I find they're 'difficult' early game when you've not got on top of your neutramine supply.746 votes, 47 comments. 438K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement Coins. 0 coins. Premium Powerups Explore ... Psychite tea is better as a painkiller because it helps pain and gives a small mood buff with no other effects

How to make psychite tea rimworld? Uncategorized. Psychite tea is a tea that is made in 400 ticks (6.67 secs) on a campfire, fueled stove, or electric stove with a minimum 2 Cooking skill and uses 4 psychoid leaves. It has a simple 12 mood boost as well as a slight decrease in pain (10% reduction) and fatigue (20% reduction).

Royalty DLC was the most unexpected, but best Rimworld updates we have had. (Including shift queue, psychite tea.) The rebalance changes, quest changes, and bug/quirk fixes have helped a lot. Despite this, there are some flaws about how the player interacts with the Empire. Notes on each interaction. Quests/Royal favor and title/pyscast ...A quick and complete guide on everything Psychite Tea in Rimworld. Psychite Tea can be a powerful tool in managing colonist mood and understanding its usages...Note that psychite tolerance, addiction and withdrawal are shared by psychite tea, flake and yayo. Upon snorting . A pawn taking yayo will do so right where it stands without looking for a place to sit first. Yayo is taken nasally, taking 150 ticks (2.5 secs). It has the following one time effects: +80% chemical recreation +40% RestPsychite tea is actually safe every 1.33 days, so a 2 day schedule works. Ah, I never thought to use one drug to combat the withdrawal of another. Makes sense. According to the wiki, once every 1.3 days for psychite tea is safe. Wiki is wrong here. I've had rare addictions on a 1/2day schedule but never on a 1/3day.I've come across other similar issues with colonists not using what is in their inventory, is this a bug? Anyone know if it will get fixed in the…5 thg 1, 2023 ... The mood boosts also stack, so you can have a colonist consume all three in an absolute emergency (at risk of overdosing). Psychite tea has a ...Nesling: #1. Nesling. View Profile View Posts. Originally posted by Helios: Originally posted by Nesling: you can make psychite tea at cooking station and feed him that. #2. Rainnd.15 Technical defName PsychoidLeaves Psychoid leaves are harvested from psychoid plants to craft flake or yayo at a drug lab, or Psychite tea at a campfire, fueled …From psychite tea wiki: "Once a pawn has a psychite tolerance of 10% or above, each dose carries a chance of psychite addiction that scales with tolerance. Due to the minimum tolerance to addict, psychite tea can be safely consumed once every 2 days without risking addiction, so long as the pawn has a body size of 1 or higher and their ...But psychite tea - and yayo - are actually positive effects on productivity and combat capability, which is I rank psychite dependency higher. I also really like wake up and go juice dependency for kinda the same reason, but I find they're 'difficult' early game when you've not got on top of your neutramine supply.

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1.7K votes, 176 comments. 450K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Coins. 0 coins. Premium Powerups ... psychite tea is really nice while using the rest of the leaves for flake to sell, and so long as you have word of serenity psycast, or otherwise are willing to arrest ...Psychite refers to a family of drugs made from psychoid leaves, which are harvested from a psychoid plant. These include: Psychite tea; Flake; Yayo; All three drugs share the same "Psychite" drug need and contribute towards psychite addiction, tolerance, and withdrawal. Go-juice, despite requiring yayo to create, is not considered a psychite ...Wake-up is a powerful but mildly dangerous stimulant drug.It fully fills the rest need immediately upon use, and reduces the rate that rest need is lost during the high. It also greatly increases a pawn's global work speed, and also gives a modest boost to a number of stats via its capacity boosts.However, it cannot be used safely - any use carries the risk of an instant addiction, and of an ...Drugs are Items in Rimworld that humans use for a variety of reasons; they have addiction properties Social Drugs Ambrosia • Beer • Psychite tea‎ • Smokeleaf joint Hard Drugs Flake • Go-juice • Wake-up • Yayo Medical Drugs Luciferium • Penoxycyline A soft, rare fruit. Ambrosia tastes wonderful and produces a subtle mood-increasing chemical high. However, if eaten too often, it ...Addiction threshold is 2 days. :) So long as no one consumes any other Psychite, they can safely imbibe a tea every other day. Decent mood boost and not entirely useless otherwise, just a minor pain reduction and bit of boost in rest. Sadly, drug schedules often mean pawns will drink the tea right out of bed, negating the rest boost."A colonist can drink it every 2 days without becoming addicted. If drunk more often, and the tolerance reaches 10% or more, then drinking psychite tea only has a 2% chance to create addiction." - Psychite tea on the wiki.Binging on psychite my ass So my colonist just got a mental break binging on psychite, but instead of going for the tea inside my starting base she went straight to the next Insect Hive to fistfight a fkin megaspider...RimWorld > General Discussions > Topic Details =яενєηąŋŧ= Dec 25, 2016 @ 5:55pm Curing addictions? So my hunter has developed a yayo problem. I've got enough to hold him over for a couple weeks, but it's getting annoying. He keeps getting negative moods from withdrawal because he won't take it on his own, especially on long draftings ...#1 Nesling Oct 22, 2022 @ 2:49pm Originally posted by Helios: Originally posted by Nesling: I have a colonist that has Psychite dependency and has gone in to a coma. is there a way to force feed him psychite so he can be saved? you can make psychite tea at cooking station and feed him that.Flake. A flaky white preparation of psychite that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce and extremely pleasurable to use, it is exceptionally addictive. Flake is known for destroying lives, communities, and entire societies. Flake is potent mood enhancing hard drug that significantly improves ... ….

Psychite tea 4 400 ticks (6.67 secs) Psychoid brewing: Drug - Social drug: 4× Psychite tea 16 1,600 ticks (26.67 secs) Psychoid brewing: Drug - Social drug: Carnivore fine meal: 0.75 Nutrition (meat) 450 ticks (7.5 secs) - Food - Meal: 4× Carnivore fine meal: 3 Nutrition (meat) 1,800 ticks (30 secs) - Food - Meal: Carnivore lavish mealPsychite tea. A fragrant tea infused with leaves of the psychoid plant. Drinking it induces a subtle psychite euphoria. This tea is easy to produce at cooking facilities, but can produce psychite addiction if consumed too often. Many tribes use psychoid tea, both as a daily energizer and as part of social and religious rituals. Was flipping through my colonist's health screens and saw one with a visible psychite tolerance. This came as a surprise to me; I have had everyone on a once-every-two-days schedule for psychite tea for probably about three in-game years with the understanding (from looking at the wiki and verifying from Psychite_Tea.xml) that the tolerance decline rate is fast enough to make that schedule safe.Wake-up is a powerful but mildly dangerous stimulant drug.It fully fills the rest need immediately upon use, and reduces the rate that rest need is lost during the high. It also greatly increases a pawn's global work speed, and also gives a modest boost to a number of stats via its capacity boosts.However, it cannot be used safely - any use carries the risk of an instant addiction, and of an ...15 Technical defName PsychoidLeaves Psychoid leaves are harvested from psychoid plants to craft flake or yayo at a drug lab, or Psychite tea at a campfire, fueled stove or electric stove . Usage [ edit] Psychoid leaves are used in the following crafting recipes: Category: Plant MatterRoyalty DLC was the most unexpected, but best Rimworld updates we have had. (Including shift queue, psychite tea.) The rebalance changes, quest changes, and bug/quirk fixes have helped a lot. Despite this, there are some flaws about how the player interacts with the Empire. Notes on each interaction. Quests/Royal favor and title/pyscast ...6. dburr10085 • 1 yr. ago. Also use this opportunity to suck their genes out if you can. 4. Crasher105 • 1 yr. ago. Giving a BJ to a comatose patient is probably one of the less immoral things in Rimworld tbh. 5.RimWorld. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... Psychite tea is other drug that is very good on one per 3 days dose, especially as it has beneficial effects compared to being stoned on smokeleaf (similar dosing) #6. Hykal. Jan 23, 2021 @ 5:54am ...Oct 22, 2022 · #1 Nesling Oct 22, 2022 @ 2:49pm Originally posted by Helios: Originally posted by Nesling: I have a colonist that has Psychite dependency and has gone in to a coma. is there a way to force feed him psychite so he can be saved? you can make psychite tea at cooking station and feed him that. Psychite tea rimworld, Speed is a 'pure' drug. It is an Amphetamine but it is not Meth-Amphetamine. Kinda like if you compare Molly to MDMA. Molly tends to be cut with meth, where as MDMA tends to be made in a much more 'pure' state. Or even in a rimworld terms for example, comparing LSD to mescaline. Mesacaline is a Hallucinogen tea like psychite tea made from plants., Stores up to 8 stacks of one type of liquid (chemfuel, milk, wort, beer, psychite tea, go juice). Also supports Vanilla Expanded Brewing drinks. Other mods can be supported on request. You can only store one kind of liquid in it at a time, because it's a barrel. Requires Complex Furniture to unlock. Firewood Rack: 60 wood, 150 buildable stuff ..., I've got some xenotype which has psychite deficiency, so I've got them on a schedule to take psychite tea: every three days, if mood below any, if recreation below any. Despite having a stockpile of 600 psychite tea and making every tribesman carry 3 psychite teas, they don't take their damn tea, and I've got manually watch for it or they take ..., Drugs fill this meter back up in set increments. Both Interest and Fascination fill up the same amount for each drug, and the amount is based on whether the drug is a social drug or a hard drug. Social drugs (beer, smokeleaf joints, ambrosia, psychite tea) add 20% to the bar, whereas hard drugs (Go-juice, yayo, flake, wake-up) add 30%., 880 votes, 95 comments. 442K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement Coins. 0 coins. ... At this time there is currently a cold snap and i don't have any spare psychite leaves to make more and the tea was already on low supply., Psychite Tea. Close. 1. Posted by 2 years ago. Psychite Tea. ... Discussion, screenshots, and links, get all your RimWorld content here! 348k. Colonists. 866. here now. Created Sep 19, 2013. Join. Top posts march 26th 2020 Top posts of march, 2020 Top posts 2020. help Reddit coins Reddit premium. about careers press advertise blog Terms Content ..., RimWorld > General Discussions > Topic Details. sunfizz98 Feb 22, 2019 @ 8:16pm. go-juice withdrawal downed rescued prisoner. So I rescued a prisoner only to find out that they had a go-juice addiction. When he came to my home town, he was in a downed state from go-juice withdrawal and can't do anything but lay in bed., From RimWorld Wiki. Jump to navigation Jump to search. See Addictiveness. Usage 10. previous 20 20 50 100 250 500 next 20. ... Psychite tea + 0.02 + S ..., RELATED: RimWorld: Tips For Getting Components. Two of these dangerous traits are Chemical Interest and Chemical Fascination. These are two tiers of the same general idea - that the pawn in question has an interest in recreational drugs and will become rather unhappy if they are unable to satisfy this curiosity. ... Psychite tea. 12. 2 days ..., Psychoid tea is the worst option for profit in all regards. This is also true of Smokeleaf and beer, although those use different ingrediants. For recreational use, Flake and Yayo can cause an addiction on someone's first use. Smokeleaf and Psychite Tea can be taken every 2 days and never develop an addiction. , Side effects of drinking decaffeinated tea include headache, dizziness, itching and feeling faint. Decaffeinated tea undergoes a chemical treatment process during production that eliminates caffeine from the beverage., May 14, 2019 · Use skill requirement minimums in work bills to exclude lower skill cooks from everything but psychite tea, pemmican and butchering? Yeah i have all my bills finely tuned, I level up cooks making wort, Then at 6 they can use the stoves and at 10 they can butcher so they don't waste thrumbofur, I got no idea why its happening. , Never tried with psychic bond, save your game before you doing it. #1. Rainnd Oct 27, 2022 @ 12:48am. or use dev mode to summon off map pawn, and then capture/recruit. #2. Astasia Oct 27, 2022 @ 12:54am. Without cheating you could try murdering your colonist and using a res mech serum on them, not sure if that works., Stores up to 8 stacks of one type of liquid (chemfuel, milk, wort, beer, psychite tea, go juice). Also supports Vanilla Expanded Brewing drinks. Other mods can be supported on request. You can only store one kind of liquid in it at a time, because it's a barrel. Requires Complex Furniture to unlock. Firewood Rack: 60 wood, 150 buildable stuff ..., Are you new to the matcha green tea craze or looking to boost your matcha knowledge and options? Matcha powders and tea kits are popping up everywhere in cafes and coffee shops near you — but this earthy green tea is much more than a casual..., Psychite tea. A fragrant tea infused with leaves of the psychoid plant. Drinking it induces a subtle psychite euphoria. This tea is easy to produce at cooking facilities, but can produce psychite addiction if consumed too often. Many tribes use psychoid tea, both as a daily energizer and as part of social and religious rituals. , Psychite tea is actually safe every 1.33 days, so a 2 day schedule works. Ah, I never thought to use one drug to combat the withdrawal of another. Makes sense. According to the wiki, once every 1.3 days for psychite tea is safe. Wiki is wrong here. I've had rare addictions on a 1/2day schedule but never on a 1/3day. , Description Psychic bees know everything and see everything. Not because they are wise ancient seers, but because their tiny bodies are saturated with psychite compounds. These bees will need a grow zone with at least one psychoid growing nearby to do their job. Branch and Tier Psychic bees are Specialized Branch Bees, considered Tier 3. They are part of the Drugs Branch. They are bred by ..., Drugs (Beer every 6 days, smoke leaf ever 7 days, Psychite tea every 2 days. These schedules avoids addictions) Non-tainted/tattered clothing Work people enjoy (minor or major passion) You should easily be able to have full mood most of the time, giving those sweet sweet boons consistently., For Psychite Tea this value is 0.10. Tolerance to a specific drug decays each day - For Psychite Tea this value is -0.015. This means a pawn can take a maximum of three doses of Tea in one sitting without any chance of addiction assuming they have no …, Drug Induced coma. One of my slave pawns is in a coma and the game is saying "Medical Emergency" he needs to be able to ingest psychoid type drugs or he will die without having some. I have made psychoid tea and yet my Dr will not feed it to him. So how am I able to get this drug to him. he is still in a coma and will not come out of it till ... , Future reference, if you are gonna grow drugs, psychite is a way better choice than smokeleaf. Requires research to make tea but it gives the mood bonus of smokeleaf without making the pawn useless for the duraton of the buzz. also, psychite lets you refine it into harder drugs which you shouldn't use, but sell really well., Developing a psychite addiction has the following one time effect: 15% Chemical damage (severe) chance 精神茶、薄片、呀呦粉都属于精神药物,它们共用耐受性、成瘾性。 与精神茶不同的是,呀呦粉是烈性成瘾品,具有1%的成瘾概率。, Retrieved from "https://rimworldwiki.com/index.php?title=Psychoid_tea&oldid=98710", From RimWorld Wiki. Jump to navigation Jump to search. See Addictiveness. Usage 10. previous 20 20 50 100 250 500 next 20. ... Psychite tea + 0.02 + S ..., 8. BmanUltima • 7 mo. ago. Designate a growing zone and plant them. It needs a minimum of 6 Plants skill to sow. 6. Paralich12 • 7 mo. ago. You need to set a growing zone and set the crops to Psychoid Plant, wait until your pawns sow the plants and harvest them when they've grown, then either make psychite tea on a stove or flake/yayo on a ..., Cook enough meals to feed a colonist for a week, I don't know exactly but around 20 I think. Then send them out in a caravan on their own. Let them sit out there for a week, they'll have a lot of nasty breakdowns but eventually they should wear off their addiction. Less dangerous to your colony this way., Psychite can develop addictions if taken more than every 2 days, drinking more than that has a 2% risk of developing an addiction to psychite every time you drink one cup of tea. Personally I prefer psychite as it not only boosts the mood, but also provides rather considerable benefits to pawns as it lessens pain and makes them less tired., But psychite tea also has a minimum tolerance stat of 10%. As long as pawn's psychite tolerance never reaches 10%, the tea is 100% safe to use. Flake and yayo are never safe though, and it's true that the pawn could've sneakily snorted something., stinky rat Nov 23, 2016 @ 2:05pm. put them on smokeleaf during withdrawal, it gives a +15 point mood buff. makes things a lot easier. it's also easy to produce even in the early stages. also, psychite is used to make flake and yayo. that's why it sais psychite addiction. Last edited by stinky rat ; Nov 23, 2016 @ 2:09pm., RIMWORLD But I Break the Game by Recreating The British Empire - Th…, It's meant to be a Rimworld equivalent of coca tea which is tea made from the leaves of the plant which is used to make cocaine. While it's slightly psychoactive and can result in dependency, it's not much stronger than a cup of coffee. It can still make you fail a drug test, but at the end of the day, you're still just selling a mild herbal ... , Retrieved from "https://rimworldwiki.com/index.php?title=Psychoid_tea&oldid=98710"